Call For Speakers for MAVRIC 2020 is still OPEN!
What a month… I usually don’t spend your valuable time on prose in these newsletters, but I think it’s worth taking a moment to discuss what’s next in this industry and for the MAVRIC community.
We are planning a physical event in Baltimore in August of 2020. If we can't get together IRL, we'll do a virtual event at that time. Please submit your talk ideas to https://go.umd.edu/MAVRIC2020Sub
before May 14. We can't have an amazing event without you!
I’ve re-written this a couple of times, because there is a lot to say these days, but I’m going to try to bullet point the highlights:
There has never been a better time to launch enterprise XR – distance learning, remote work, and shared viewing have never been more important and I believe we’ve just gotten a 2-3 year boost in adoption of hardware and techniques compared to our previous path.
Deadlines are… flexible – some of the items posted here and last month that are now ‘past the deadline’ aren’t in fact, so double-check if certain opportunities might still be open after the original dates.
I’d like to experiment with a ‘Looking for Group’ function for MAVRIC and the newsletter. If you are
then please let us know and we’ll add your project/ job to the next newsletter.
- Looking for partners in XR
- Looking for employees for XR
Likewise, if you have open positions for interns or employees, please forward them to us so we can distribute to the students – many companies are pulling back at this moment, which means that awesome students are left without the positions they were promised – the old company’s loss is your gain.
Finally, stay safe, practice good hygiene (virtual and physical) and keep making awesome XR!
With so many events cancelled in the last month, we'd love to help you find your audience again. MAVRIC can host up to 1000 person meetings via Zoom or Webex and we'd love to partner with you to get your events Virtual! Please contact our director at email@example.com!
April 17, 2020
Students! TerpZone Online Super Smash Tournament registration deadline. Get your game on this weekend (Tourney starts April 18)! https://forms.gle/grBGa7v6ADSTDGZx8
April 17, 2020
UMD iCorps Short Course (registration FULL) starts. See http://icorps.umd.edu for more information about the program designed to help you discover your customer's needs. New course registration will be starting soon!
April 30, 8 p.m. Eastern / 5 p.m. Pacific
Real Games Used by Real Teachers for Real Learning
Led by John Fallon and Paul Darvasi- More Here
May 6, 2 p.m. Eastern / 11 a.m. Pacific
How to Turn Games & Activities into Tools of Evaluation & Assessment
Led by Marcia Downing - More Here
Our local ARTECHOUSE is closed like many location based companies, but they are still working hard to build new experiences for when they can re-open - in the meantime, you can get tickets to future events and help keep our XR culture going by pre-purchasing tickets at https://artechouse.square.site (Thanks to ARTECHOUSE for our cover image!)
We have all the talks from last year's conference posted HERE and welcome our participants to share their own work, as well. Please contact Mavric@umd.edu for more information.
UMD Resources in Response to the COVID-19 Pandemic
MD State Resources
Congrats to Bounce Imaging for reaching the Finals in the Army xTechSearch this year!
The COVID-19 HPC Consortium encompasses computing capabilities from some of the most powerful and advanced computers in the world. We hope to empower researchers around the world to accelerate understanding of the COVID-19 virus and the development of treatments and vaccines to help address infections. Grants and supercomputing access available via https://www.xsede.org/covid19-hpc-consortium
Due: April 29, 2020
Call for Code Global Challenge - Mitigate the impact of COVID-19 and climate change by creating sustainable solutions using open source technology. Grand prize winner – $200,000 USD
Due: April 30, 2020
SBIR Direct to Phase II Open Topic with a COVID-19 Interest Area is open Focus Areas include: Decision Support in Combating the Virus, Personnel Needs, Telework at scale, Medical, and Logistics.
Due: May 1, 2020
MARYLAND INDUSTRIAL PARTNERSHIPS (MIPS) PROGRAM
Due: May 7, 2020
Medical Simulators for Practicing Patient Care Providers Skill Acquisition, Outcomes Assessment and Technology Development - The purpose of the Funding Opportunity Announcement (FOA) is to promote the assessment and further development of simulation technologies intended to improve patient safety and healthcare outcomes provided by practicing patient care providers and experienced (not trainee) physicians.
Due: May 28, 2020
DON FY-20.4 SBIR Broad Agency Announcement (BAA) - Variety of topic areas.
Due: June 1, 2020
Health Resources and Services Administration (HRSA) is accepting applications for Fiscal Year (FY) 2020 Nurse Education, Practice, Quality and Retention (NEPQR) - Simulation Education Training (SET) Program. The purpose of this program is to enhance nurse education and strengthen the nursing workforce through the expansion of experiential learning opportunities. This includes using simulation-based technology, including equipment,
Due: July 14, 2020
NIH Science Education Partnership Award (SEPA) - to support educational activities that complement and/or enhance the training of a workforce to meet the nation’s biomedical, behavioral and clinical research needs.
Due: July 30, 2020
Imaging, Biomarkers and Digital Pathomics for the Early Detection of Premetastatic Aggressive Cancer (R01 Clinical Trial Optional) - attempts to address and improve diagnostic uncertainty in clinical decisions in a technology agnostic manner by improving sensitivity and specificity of applied tests. N-dimensional co-registered, cross-correlated imaging results integrated with multiplexed biomarker data and digital pathomics using analytic strategies such as artificial intelligence and virtual reality visualization for improving discovery are encouraged.
Due Nov 2, 2020
NIMH seeks applications for innovative research projects to test strategies to increase the reach, efficiency, effectiveness, and quality of digital mental health interventions which may impact mental health outcomes, including suicide behaviors and serious mental illness. Funding Opportunity Announcement (FOA)
National Science Foundation - Nanoscale Interactions: the goal of the program is to support research that advances the understanding of nanomaterials and nanosystems. One aspect of research supported through this program is "simulations of nanoparticles". The use of AR/VR can apply here. For more info, click here.
Awards, Papers, and Talks
Due: May 14, 2020
MAVRIC 2020 Conference Presentation Submissions
Nominate a VR/AR creator for a Nextant Prize. The Rising Star Prize - Honors individuals from 19 to 30 years of age—in school or in the industry. The Spirit Prize - Honors those under 19 who have done awesome work and have great future potential. We’ve met folks as young as six who would qualify for this prize!
Due: Apr 13, 2020
VR for Change Alcove Challenge - Challenge participants are invited to submit developed modules that will be considered for publication on the Alcove platform. Submissions can center around any subject, theme, or activity that promotes healthy aging and/or intergenerational connection. $10,000 prize and inclusion in the Games for Change Expo.
Due: April 19, 2020
Submit for iLRN 2020: 6th International Conference of the Immersive Learning Research Network - June 21–25, 2020, “Vision 20/20: Hindsight, Insight, and Foresight in XR and Immersive Learning”
Due: May 1, 2020
Submit your papers/posters for the Future Technologies Conference (FTC) 2020 to be held from 5-6 November 2020 in Vancouver, Canada.
Due: July 15, 2020
Board/TableTop Game Entries In International Serious Play Awards Competition - International Serious Play Awards honor outstanding titles designed for use in education or training programs.
Due: April 27, 2020
In response to Covid-19, the Ireland Arts Council welcomes research and development proposals that, in particular, consider digital and virtual space as a valid and essential arena for collaborative artistic endeavour. Proposals may, but are not required to, explore collaborative arts practice in a time of pandemic and physical distancing.
Due: June 26, 2020
XR4ALL aims to address six objectives, in order to support the creation of a thriving European XR community:
Due: Dec 1, 2020
- Unite the XR community to increase collaboration;
- Offer access to a common development platform (XR developers platform) to ease XR software components and applications development and sharing. This consists of a wide range of tools to support the development of XR components using a methodology inspired by DevOps. It will also house the XR solutions Catalogue where developers can find or publish software components and applications developed by the XR developers community;
- Launch and manage an open call with 4 cut-off dates to increase XR innovation through funding of research teams to develop new XR solutions;
- Monitor trends, visions and technology developments to create a Strategic Research and Innovation Agenda (SRIA) for interactive technologies;
- Boost the adoption of XR technologies through technology transfer and connections to investors; and
- Carry out efficient dissemination activities to pave the way towards the sustainability of the project.
Modelling, simulation and virtualisation tools and equipment for training, exercises, systems design, development and integration, as well as testing and validation - Euro 300,000 minimum
Want to add your company's (or startup's) jobs to the MAVRIC newsletter? We are currently posting all job applications for free for both companies and applicants.
NIH Summer Internship Program (SIP) (paid) provides you with a full-time biomedical research experience. Specifically are looking for a student interested in VR research and has some Unity development skills. Contact MAVRIC@umd.edu for specific contact information after verifying eligibility.
MindGrub: Mindgrub has a dozen job openings for Technical, Design, Project Management, and Product folks open. See their postings at https://www.mindgrub.com/careers
Due: May 31, 2020
AIAS Foundation and Women In scholarships
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