The cloth brush introduced in Blender 2.83 was praised industry wide - so it should come as no surprise that Zbrush has announced the same feature in it's upcoming 2021 release. Comments on the video announcement point out the copying, but considering Blender's sculpting functionality behaves almost identically to Zbrush (launched in 1999), I think it's wise not to throw stones! Personally I'm just glad to see Blender starting to set some industry trends.
PS. Now that the couch tutorial is finished, I'm trying to decide what tutorial to make next. Could you help by filling in this short survey? Then I'll know what sort of subjects you're generally interested in.