A-Frame v1.0.0 on Its Fourth Birthday - WebXR Support, AR Mode

Today marks A-Frame’s fourth birthday. Four years ago, on December 16th, 2015, we released the first version of A-Frame to make it easier to build VR experiences and make the Web keep pace with the VR industry.

With the help of a community of hundreds of thousands of developers over the years, we’re releasing A-Frame v1.0.0 to support the coming out of the WebXR spec which has been under discussion for the past several years. The upgrade to A-Frame v1 and beyond will become necessary on more and more browsers as they deprecate WebVR and only support the WebXR specification.

To clear confusion, WebXR refers to both AR and VR support on the Web. To that end, we’ve included an AR mode out of the box in A-Frame for browsers that support ARCore and ARKit. In production, make sure to use HTTPS for VR and AR support.

View the release notes and changelog.

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We invested a lot of time maintaining A-Frame for the love of it without support of big company funding. If you'd like to support the team behind A-Frame, we need your help on providing feedback for us on our VR experiments! If you have an Oculus Quest and are interested in providing feedback on VR apps for us, just reply to this email and let us know at the Supermedium + A-Frame team ✌️!
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